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AN UNDERGROUND DEVELOPED FIRST PERSON SHOOTER BY ME WITH MANY UNIQUE ELEMENTS. AFTER MANY DAYS OF NITPICKING I DECIDED TO RELEASE IT. TRY IT NOW
Next project in the works will be a text game, another horror point and click, or Arse Man 3.
After being finished for a few days, I finally released my horror point and click! Check it out!
After over two and a half years, the original ARSE Man has received a slight update, in celebration of the upcoming sequel, which has been in development on and off for almost 3 years. This update includes:
- A new song added in, by Mrkapow!
- Minor bug fixes
- New credits menu
- A title screen upon start-up (!!)
- Some fixed animations
Much of the game was left untouched, because I prefer not to edit completed projects. I may, however, redo all of the text in another update, to clean it up, if it is demanded.
Enjoy! And if you discover any new bugs, let me know. I'll fix it, and I can put you in the credits as a tester if you want.
With an over two year account hiatus, I have released a little side project. It was only worked on for a week, and after a loss of data (and the .fla), I decided to release it as is. It is a wave based, arcade style shoot em up. Let's hope it passes.
Try it out!:
As none of you know, Arse Man II reached development hiatus around Christmas 2009. That was over two years ago. I am proud to announce that production resumed in November 2011, and was still under steady development, as of January 7, 2012. It has been quite a rocky time to say the least, however. During the course of a month, I had gotten a lot finished. Well, maybe not. In that month, I finished the first boss, and started work on the next level. Work began again in the middle to end of December. It has since slowed down around January 7th, due to Flash bugs, crashes, loss of data, corruption of data, and basically, everything going wrong. I was at a point where I thought everything would be lost. I literally had no new files or copies that worked properly or even opened. Somehow I do, but they do not work well. Currently, I'm in the process of re-working the entire game thus far into a whole new file. On top of this, current, older content from pre-hiatus is being, and must be, revamped and altered. This will eliminate the dated mechanics and eliminate some bugs here and there.
Hopefully this whole mess will be sorted out, but it's not looking too well. This will definetly slow down the process of finishing the game. On the positive side, Arse Man is coming back.
In other news, fuck SOPA.
Forget Arse Man 2, I'm working on another game which HOPEFULLY will keep my interest long enough to finish. It's like a Zelda clone, just kill enemies and whatnot for no reason. There won't be a story, I'd like to finish it before I get bored. I'm really excited about this game, I finally learned a bit about variables, so this should be a great improvement over my other crap.